8️⃣Crowd Event
Feature introduced in Game Maker 0.8 with multiplayer synchronisation.
Build Singleplayer & Multiplayer Logic - about [SP] or [MP] behaviours or components.
Create a goal with a points system to meet it and an optional time limit
Create multiple Elements that run in sequence to earn points, with messages or emotes as point sources or automatic points generation
Reward players with VFX
Set the Behavior's target as all players in the Experience or players within range
Common Uses
Collect items out in the open or hidden items in a treasure hunt
Use VFX to highlight the fastest players in a timed race who trigger points first with a one time message (e.g., turning on a platform, opening a door, etc)
Create a capture the flag game where players choose sides and pickable items in the opponents' space are detected in your safe zone to trigger progression
Engage players to dance in sync in a concert Experience and reward them with VFX at key moments during the performance
Communications
Parameters
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