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TIPS FOR BEGINNERS

Try to add a little variation in the height of your world and don't be afraid to delete blocks to make the base of your world smaller if it helps you finish by a deadline.

2. CREATIVE CONCEPT

DEFINE ENTRIES & EXITS

For every playspace planned, how will players enter and exit those spaces for the visual impact needed (hallways, doors, teleporting, etc)? Create a sketch for each playspace with entries and exits marked.

How will those spaces be connected to each other? What will the player see while moving through these transitions? How can you improve transitions for the best aesthethics and feel?

3. ALPHA PRODUCTION

ADD VISUAL EMPHASIS/TEXTURE

Begin adding colour and texture blocks with variation without pattern, avoiding overuse of texture and conflicting textures. Create paths to guide players through gameplay areas and stay focused. See Blockout Aesthetics.

TEST

Press TAB to enter play mode and test how the world will feel for the player. Do the colours and patterns used in your blockout help them stay on the right track? Do they help players find surprises? Is it comfortable for the eyes?

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