Toggle
Turn the Behaviour of the Object on or off using Messages.
最終更新
Turn the Behaviour of the Object on or off using Messages.
最終更新
Allows to switch the object's behaviour on, off, or toggle on/off when a message is received
Includes a setting for its initial state
Multiplayer Logic - about [SP] or [MP] behaviours or components
Make enemies peaceful until you touch their treasure
Grant access to new areas - turn on or off a platform, unlock a door, etc.
Control the player's ability to trigger certain dialogue depending on their progression in an Experience (dialogue states)
Inputs:
One or more on message
One or more off message
One or more toggle on/off message
Outputs:
Object's behaviour switches on
Object's behaviour switches off Object's behaviour switches to the opposite state
Turn ON Message - Defines the message(s) required to turn on the behaviour.
Turn OFF Message - Defines the message(s) required to turn off the behaviour.
Toggle Message - Defines the message(s) required to toggle ON/OFF the behaviour.
Initial Behaviour State - Defines if the asset Behaviour is ON (true) or OFF (false) at the start of the game.