Modeler Panels
The Modeler includes panels specific to texturing and volume.
最終更新
The Modeler includes panels specific to texturing and volume.
最終更新
Panels
This panel allows you to customise a selected colour swatch in the Palette Panel using colour codes or by making manual adjustments. The colour preview is a rectangle outlined in white, which automatically adjusts as you modify a colour.
Modifying a colour swatch changes every voxel in your design where that colour swatch has been applied. This is a convenient tool for fine tuning the colors used in your block or model, and it can help you quickly create multiple versions of your block or model with colour variations.
Type RGB, HSB, or HEX codes and press ENTER to choose a precise colour.
Use the white triangle selector on the Hue Selection bar for the base colour. Then fine tune using the white circle selector to adjust Tint and Saturation. The colour preview will automatically adjust.
Emissive colours are often used for lighted buttons on panels, fire, and other luminous details. Using emissive colours does not create lighting effects on nearby objects when used in Game Maker, but level designers can use light logic to create that effect.
Colours may differ between VoxEdit, the Marketplace, and during play in Game Maker or the Game Client. Learn how to use colour for the best results during play in Colour, Texture & Depth.
This panel allows you to manage layers in your Model with the following options:
Click on a colour swatch to select it. This allows you to paint with it or modify it using the Material Panel.
There is a limit of 256 colours in the palette. If the palette is full, the add button will not be visible, and you will only be able to modify current colours.
Learn more about Colour, Texture, and Depth.
↕️ Hue Selection
↕️ Tint ↔️ Saturation
Emissive Colour (Toggle)
For a glowing effect with colours, click the diamond shape to switch to the emissive version of the selected colour.
The colour swatch will have a diamond indicating it is an emissive colour .
To use a colour and its emissive version in your design, select the colour swatch in the Palette Panel and press the to set it to emissive.
New Layer
Clone Layer
Merge Back (with Main Layer)
Edit Name
Delete Layer
Toggle Layer Visibility
Press the magnifying glass to choose the size of the colour swatches in the palette.
Press the menu button to choose an option: Save, Load or use a New Palette. Palettes are image files that you can store wherever you like.