Navigate VoxEdit Home
The VoxEdit home page guides you to select your language, find social media links, news updates, tutorial videos, asset templates, and three creative modules.
最終更新
役に立ちましたか?
The VoxEdit home page guides you to select your language, find social media links, news updates, tutorial videos, asset templates, and three creative modules.
最終更新
役に立ちましたか?
When you launch VoxEdit, you'll be welcomed by the News tab.
The Log In button to connect with your account is at the top left, and your login status shows at the top right.
You do not need to log in to create and save your work.
Select a language and connect to Sandbox social media accounts at the bottom left.
Use the Side Bar on the left to make a selection from News, Modeler, Animator, Block, Templates, and Tutorials.
Voxels are like the atoms that are the basis for everything in The Sandbox. The Sandbox Game's terrain is made up of cubes called Blocks, which are 32x32x32 voxels. This is about half the height of a player's avatar and equal to 1 metre in each dimension.
A single plot of LAND, which is the basis for creating Experiences in The Sandbox, is 96x96x128 blocks. In the Block Editor module, you can paint custom textures on the faces of Blocks.
The Block Editor is a great space to get familiar with VoxEdit's tools in a simple paint mode and practice , which will improve the quality of your 3D designs.
The Modeler is a great space to learn to use all of the modes needed to create 3D shapes in The Sandbox Game's . You will use this module often when creating in the Animator module.
VoxEdit includes a variety of that are pre-built with a rig and animations. These can be used as a guide to create your own unique assets quickly.
Compound Entity
No Motion
1 collision boundary per model in the rig
Examples:
A chair to sit on
A building players can enter
Animated Entity
Has Motion
1 collision boundary for the whole rig
Example:
A car with various animations with motion to open doors, spin the wheels, etc.