Melee Enemy

Hostile NPC that attack you or others that get too close.

This behaviour has not yet been migrated for use in multiplayer Experiences.

  • Walk within a defined zone - Attacks Avatar within his range - Once attacked by something, it counter attacks immediately

Common Uses

  • Enemy NPCs, or non-player characters, that will attack players, Citizens, Soldiers, etc.

  • Creating factions of fighters with specific targets using Tags

  • Creating anything that will use Attack animations and destroy other Objects (even non-living things - apply a Health Component and hide the health bar)

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